StoryCode's Chapters hold monthly events feature immersive media project presentations coupled WITH discussion.

Boston

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Wander, Wonder, Wilderness @ ICA

film-premiere

Film Premiere

September 20, 2014 - 7pm to 9pm
Institute of Contemporary Art - 100 Northern Avenue, Boston, MA Map

First demonstrated at StoryCode Boston last year Wander, Wonder, Wilderness is a new film and immersive mobile app from the team at Wander Urban Wilds and filmmaker Paul Turano.  This documentary project explores the urban wilds and parks of Greater Boston and celebrates the relevance of nature-based experiences in an increasingly consumption-driven technological world.

Join us for the film's world premiere on September 20th and 21st at the Institute of Contemporary Art in Boston.

One part history lesson, one part ecological perspective, and one part poetic rumination, the film examines a range of ideas around landscape–evolving notions of wilderness, historical layers of human experience with nature and its resources, and personal meditations on the environment – illuminating the potential for restoring a symbiotic ecological balance.

The film is part of a larger multi-platform project that consists of a smartphone app and interactive website, encouraging users to explore urban wilds and green spaces of Greater Boston. The film’s premiere at the ICA will include a presentation on these interactive components and the project’s community engagement initiative.

The project has partnered with a range of green space organizations and city agencies to collaborate on initiatives for engaging Boston residents and visitors with the abundant public parks and urban wilds of the region. The team has been hard at work on a general user version of the mobile app and the development of an educational application aimed at high school and college age students. This location-based learning tool will provide users with information about the natural sites they are visiting, educational activities to connect them to nature, and creative tools to document their experiences and thoughts. To make these initiatives possible, Paul and his team will launch a Kickstarter campaign at the beginning of September to raise funds for the project. Money raised will go towards website enhancements, app refinements for an educational setting, and designing a prototype lesson plan for schools.

Wander, Wonder, Wilderness celebrates the significance of nature-based experiences in an urban environment. Come be part of this inspiring project at the ICA

Saturday September 20th at 7pm

Sunday September 21st at 3pm

For ticket information visit the ICA’s website at: http://www.icaboston.org/programs/film/wander-wonder-wilderness/

For more information about the project visit: http://www.wanderurbanwilds.com.

Register Here

Los Angeles

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StoryCode Los Angeles MeetUp with Jason Brush and Matt Yoka

October 15, 2014 - 7:30PM
The Hub LA 830 Traction Ave, Top Floor, Los Angeles, CA 90013, Los Angeles, CA

Map

Join us for a one-two-punch of incredible interactive work. The evening begins with Matt Yoka, director of Ty Segall's new interactive music video "Manipulator." Yoka will perform a live screening of the video, and discuss how he came up with its cut-and-paste, maximalist aesthetic.

Next up is the main event: a compact talk and Q & A session with Cannes Lion-award-winning UX designer and media theorist Jason Brush. Brush will speak about why interactive filmmaking represents the cutting edge of storytelling, and will give an overview of the past, present and future of this rapidly evolving form.

Jason Brush is Executive Creative Director and EVP of UX at POSSIBLE, where he oversees Creative and User Experience Design in the agency’s Los Angeles branch, and User Experience Design globally. His work has won the Cannes Lions Gold (for Google Art Project), three Interactive Emmys (for ABC.com and NBC ‘s online broadcast of the Beijing Olympics), and the Industrial Design Society of America’s IDEA Bronze (for Samsung Handset UI), among other awards. Recent projects he has lead include the interface of the PlayStation 4, GatesFoundation.org, dashboard interfaces for the BMW i3, and in-classroom education applications for Pearson Education. Jason teaches at UCLA‘s Department of Film, Television & Digital Media, and at the Art Center College of Design in Pasadena, and holds an MFA in Film Directing from UCLA.

Matt Yoka is a Los Angeles-based filmmaker and frequent collaborator with Ty Segall. He was a Collaborative Fellow at UnionDocs in 2011, and, in 2014, graduated USC's Annenberg School of Journalism's Masters program, where he received a Pulitzer scholarship. In between, he rose from intern to journalist to field producer at VICE, and created work that appeared on such platforms as the Awl and KPCC. He's currently working on his first feature-length documentary.

"Manipulator" in the NY Times

Jason Brush at Tribeca Interactive Day

Register Here

New York City

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Shannon Carroll / SOUTHSIDE STORIES

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September 2014 Forum

September 23, 2014 - 6:30pm

360i HQ
32 Avenue of the Americas, 6th Floor,
New York City, NY

Out of the elevator, and through the glass doors

Map

DESCRIPTION
See the neighborhood with fresh eyes. Southside Stories is an immersive audio journey into Williamsburg in Brooklyn, New York featuring the residents of Williamsburg’s Southside Community.

The audio walk features stories from the neighborhood’s recent history as a predominantly Latino neighborhood juxtaposed to a landscape rapidly undergoing transformation and synonymous with hipster culture. The walk encourages a reinvigorated sense of discovery, wonder and responsibility in participants’ relationship with the city.

Visit the official website: http://southsidewalk.com

This project is part of Living Los Sures, a UnionDocs Collaborative production. The UnionDocs Collaborative Studio is a one-year program for a group of twelve emerging media artists from the US and abroad. Core team: Shannon Carroll, Jen Epstein, Andrew Hinton and Federica Sasso.

BIO
Shannon Carroll is an award-winning artist and media producer based in Brooklyn, NY. She is the Creative Director of Vivid Story, a creative studio specializing in video, design and photography for causes that matter: http://vividstudio.co

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Sydney

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with Grant Howitt & Mary Hamilton of Serious Business

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BUILD-A-GAME WORKSHOP

September 25, 2014 - 6:30pm to 8:30pm
Academy of Information Technology Level 2, 7 Kelly Street, Ultimo Sydney, NSW Australia Map

Keeping true to the innovation mandate, we have something super exciting planned for our next StoryCode meetup!

Join us for a BUILD-A-GAME WORKSHOP with Grant Howitt and Mary Hamilton of Serious Business. This will be an hour-long hands-on session of game design, iteration, and play. Working with a group, Grant and Mary will guide us through the process of designing a live game in minutes - then playtesting it, and iterating on it to make it better! By the end of the hour, they guarantee we'll have something worth playing!

Following the workshop, we'll have some time to network before those who are keen to keep the conversation rolling can head over to the pub nearby for something to eat. 

Our venue partner, AIT, is an industry leader in creative digital education. Since 1999, they have offered diploma and degree programs specialising in animation, design, film, games and app development. Register Here

Vermont

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2nd Annual StoryHackVT

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StoryHackVT

September 27, 2014 - 10am

Burlington, Vermont

WELCOME TO THE 2ND ANNUAL STORY|HACK(VT)

A StoryHack is a contest where we gather together many creative people with different talents, interests, and imaginations to tell a story in as many different ways as possible, all within 24 hours. The stories told surround one local community group.  This year we’re partnering with the Vermont Department of Libraries to address their present day challenges and what their future might hold.

Here’s an idea of how the event happens:

  • We announce the challenge at the beginning of the event. The challenge is the specific story all teams use to craft their projects.
  • Teams need to use 3 or more digital story types to tell their stories (This is a change from last year). See “Digital Story Types” for examples.
  • Teams will need to fully execute one of the three digital story types. The other two can be concepts. Concepts can be shown with sketches, mockups, wireframes, screenshots – whatever you need to sell the concept.
  • This year we are going to have additional challenges and chances to win points during the 24 hours to mix things up a bit (and help keep everyone awake).
  • At the end of the event, each team will have 5 minutes to present their digital story projects, including all their concepts, and showcasing whatever additional challenges in which they participated.
Register Here